I’m trying to parent objects to my camera, not runtime but before, only turning visibility on and off runtime etc…
But one should assume that when you parent an object to a mouselook camera, it should follow the camera by panning in a circular arc.
But mine has sort of an oval arc (!), especially noticable when tilting up and down.
Is this another noob problem or what is causing it?
I have applied scale to both camera and object(s)
Help is appreciated