Particle path can only be deformed via lattices, hence you should parent your particle emitter to a lattice and deform this latter to a spiral path.
It wonât be easy particles are rebels!
Otherwise, you could try to fake that by resorting to non-inertial systems.
I mean.
Make your particle emitter facing the dwarf star with a Track or whatever. Give particles a norm speed so that they are emitted from the emitter towards the star in a STRAIGHT line.
Tune life so they donât go outside from the other side
Then⌠make the emitter spin around the star with a IPO (not with armatures) !
Of course this is not what you wanted, so make ALSO the camera and EVERYTHING ELSE spin around the dwarf Star at the same velocity (this is a non-inertial system) so that the spiral looks still. If the two angular velocities diffe a little the spiral âspiralsâ slowly.
I made that âThe Ringâ animation of mine this way.
This is absolutely true. Therefor, it may be more easy to focus the particles in the black hole by placing the emitter in the black hole and use a negative time IPO for it. This will force the emitter to be an âattractorâ.
Hmmm, i was thinking it wouldnât be as easy as it sounds⌠hehe
Well, thanks for the info S68 and tordat!!! I guess thats part of the fun of Blender, tinkering around with an idea until you figure something out, fun fun!!!
If i ever do achive anything like this, iâll let you guyz know!!!