In this tutorial, you will learn how to rig a car in 2 minutes using Blender 2.83 animation software. If you want a text version of this tutorial visit https://gachoki.com/how-to-rig-a-car-in-2-minutes-in-blender-2-83/
WHAT YOU NEED
- Blender version 2.8 or higher
- A blend car model with wheels separated from the body
- Blender Rigacar addon. Available at GitHub in the following link https://github.com/digicreatures/rigacar/releases (Thanks to David Gayerie of digicreatures.net for this amazing addon)
Rename the wheels and body control objects as follows to let the add-on discover the structure of your model:
Front left wheel to DEF-Wheel.Ft.L
Front right wheel to DEF-Wheel.Ft.R
Rear left wheel to DEF-Wheel.Bk.L
Rear right wheel to DEF-Wheel.Bk.R
Body parent or control object rename to DEF-Body
Front right brake caliper to DEF-WheelBrake.Ft.R
Front left brake caliper to DEF-WheelBrake.Ft.L
Rear right brake caliper to DEF-WheelBrake.Bk.R
Rear left brake caliper to DEF-WheelBrake.Bk.L