Hi! So I’ve been working on a mesh for quite a while today, mostly in sculpt mode. I rendered it to see how the material was looking, and now part of the mesh isn’t editing at all in sculpt mode. I’m pretty new to Blender still, so I may have done something by accident without realizing. Some things I feel worth noting:
-I did crop the camera to render only a piece of the mesh right before I rendered it, and I did notice that that is the part (give or take) that isn’t sculpting. Since I am still a bit new to Blender, I couldn’t remember the exact hot key to crop the camera, so I tried shift+b, ctrl+b, and alt+b I believe… Maybe I made it lock the mesh with one of those?
-I believe I rendered it in sculpt mode.
-Edit mode works fine on all of the mesh, it’s just sculpt mode that isn’t working.
-Rest of the mesh sculpts perfectly fine.
-(Probably would have nothing to do with it anyway, but…) Everything is deselected in edit mode.
-No collisions or restraints I have on the mesh at the moment.
-Closed the program fully to see if that helped, nothing.
I will post a picture to show exactly what it’s doing. Of course the picture is over-exaggerating the sculpt, but it gets the point across.
Anyone know what I did to make it do this and how to fix it?