So I though I was gonna give the nodes a try for a change, so I rendered my character in a couple of diffrent layers (both scene layers and render layers) but when I try to do anything in the compositing part. It seems like the goggles on my character is fading out in random places (see image). And only the goggles, not his teeth or head (both on seperate layers). And this annoys me alot since I’ve been following some tutorials step by step and no one seems to bump into the same thing.
I have also tried just mixing the renderlayers without any effect or filter (in case there were some effect that im unfamiliar with) but it didn’t matter.
Someone know what it might be?