partical Mist ?

I found a secene that I want to do. But to do it, it has to have mist and I don’t like the way the camera does mist. So, is it possible that I can make mist with particals? Or would it have to be too white and cloudy to see?

Comments will be most helpful, Thanks.

http://homepages.nildram.co.uk/~raytrace/tutorials.html

check out the nebula tute

Hi !

You could use several planes with a low alpha value, and a cloud texture. This will give some thickness to the atmosphere.

The different planes could have a material shifted by an Offset Ipo curves to simulate the slow moving of the mist (fog effect).

Philippe.

Incidentally the Online Doc describes what ROUBAL says

http://download.blender.org/documentation/htmlI/c11169.html

Stefano