Particals and Stars

So, i’m making a scene with a ship fling around space. And I have a bunch of particles at the end of the ship. My problem is that the star feature, in the world tab, puts the stars in front of the partials (but not the ship). Can anyone help me get the stars behind the particals? Thank you.

Here is an example of my problem, the white stars shouldn’t be in front of the flame.

Attachments


Just render them as separate passes.

Meaning turn off your stars and render the ship.
Then turn off the ship and render the stars.
Then put them together in your favorite compsiting program or use Blender’s sequence editor.

I know this is an old thread, but the correct way is to increase the minimum distance for the stars. This makes sure that stars don’t appear in front of objects.