At the moment i am working at a nature scene for a 2min. short film. So if I add particles to my misty landscape, they are not influenced by the mist and while the rest of the scene gets bluer and bluer im further distance, the gras has everywhere the same green. Kan I avoid this, or do I have to decide between mist OR particles?
Try using the unified renderer. (In the rendering buttons in the lower right corner)
You need Ripsting’s fur generator script. I don’t know where it is but it is great. You can get great grass and fur that does not use particles so your problem does not exist. Also the render time is much faster than using static particles. It’s amazing. Just search for fur or grass generator script. I’m sure you’ll find it.
hey, thank you! This fur generator script is really impressive!
for everyboddy who needs good gras :