Well back in Blender 2.45, I was using particle effects for a few renders, and the particles were all rotated randomly, which is what I wanted. Now with the new system, I can’t figure out how to get them to rotate at all any more. I’ve tried fiddling with the rotate section under physics, but to no avail. I attached a screenshot that shows what I mean by not rotating. Instead of the lines going in the exact same direction, I want them to face differently.
I’m thinking I missed something really obvious, but I’ve tried and can’t figure it out. Any help at all is greatly appreciated.