Is there any particular reason why when I have a particle instance modifier referencing a particle system with a density texture, the instance appears to ignore the density texture’s influence any time the particle system is updated. The only way to get the instance to show usage of the density texture is to disable the density influence on the texture, there by making the instance use the density texture?
Particle instance on cube:
Particles with density texture enabled works on particle system, but not particle instance:
Hmm… right, looks like I need to disable the density influence on the texture to use the density influence texture on the particle instance modifier:
Is there an obscure setting I am overlooking?