Blenders particle system is driving me mad!
Iv’e spent so many hours trying to get a long trail of particles behind a moving surface, that iv’e successfully motion tracked; but the particles mainly stay in front of the surface.
Iv’e followed the very good tutorial http://www.youtube.com/watch?v=w3E3zRQSpcI#t=33m32s where at 33m32s is the result i’m after.
It’s driving me crazy that the 3d view looks nothing like rendered result blender outputs; thus i’m having to actually render after every value change - scream!! Iv’e tried various caching settings but, cannot quick cache as Iv’e Blender 2.69. How can i accurately cache, so the 3d view looks something like the rendered result?
what settings will give me the comet trail look?
is there a way to export my settings so i can possibly post on forums?
Thanks in advance,