Particle System Dynamics is basicly a system based on partcles with adjustible features, for the realtime engine. The main purpose of this is to create particles that are easier to control.
Particle System Dynamics
You can download it here
Current Features:
color
randomization (its in the far right hand side)
wind (on x,y,z axis)
gravity (only z axis)
mass
todo:
-fix color morphing
-improve color flexablility (able to use more then just 1 color, and also have an options to base color morphin on time rathern then only position)
-clean up code
-add size option (for scaleable animations)
-write a tutorial
Features to come:
Presets Defaults:
-swirl
-spray
-stream
-shockwave
Preset Textures:
-fire
-water
and please make any suggestions you think should be added to the particle engine[/img]