Particle System Not Rendering

Hi, I have been working on a personal project for over two months now. It´s a Star Wars animation, for the blasters I created a particle system and it has worked perfectly in all the scenes i have appended it to. In this scene it used to wok unitl it didn´t. I don´t know what happened but now it does not render.

NOTE: I HAVE BEEN USING THE 3.0 CYCLES X VERSION FROM THE 24 AUGUST BUILD.

This was a early reander I did and it was there

And then this


Here´s the file if anyone wants to check it out, I´m really tired and need to finish this, thank you for your time :grinning:

https://drive.google.com/drive/folders/1SIlxgqqekpwNzHGnhbfaEJh9FNN8Wfd0?usp=sharing

It seems to work for me (I downloaded master 3.0 yesterday), you could try re-baking the particle system

Edit give the emitter a transparent shader it seems to show up even if show emitter is turned off

Edit 2:
oops it works in viewport but not in render, I am looking into it. :frowning:

OK you have accidentally turned off the disparrow collection in render!

first, thanks for your time.
second, the collection it uses for the particle is into the xwing collection and its called DISPARO. DISPARO 001 is not used so it shouldn´t be a problem

Same thing you have it turned off for render

Thank you very much. I can´t believe it was that haha, maybe i´m too tired with university :grin:
Again, thank you thank you thank you for your time

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