Situation: I am trying to make a flower by setting my petal object as a particle system for a cylinder.
Problem: Whenever I add a new particle system for the cylinder, set type to hair & use the object as particles under render settings, the result always appears that the petals are going THROUGH the cylinder, rather than having it spread on the surface of the cylinder.
I want to know why this happens. I even tried using a plane instead of a cylinder, but every time I set the particles as an object the object went through the plane and not on top of the plane. How can I fix this??
Please help!! Thank you!