I’m new here and in blender and (who would have thought) I have a little problem.
I’m modeling a mars like surface and I use a particle system for the rocks (type hair)
At the moment I follow this tutorial: https://www.youtube.com/watch?v=EesfCLQD8jY
I clicked “rotation” in the render section also did I try that “x-axis” thing where you have to rotate your objects to 90°. Well, due to the “rotation” mark in the render section I at least got the rocks upidedown, but horizontal but they are still inside of the plane that I’m using as the basic surface and … upsidedown .
The tutorial is about 3 years old mybe some things have changed I guess… But can anyone help my fix this problem?
Hope that someone can help me