so i was watching some stuff on fluid particles, however i don’t quite get the point of using fluid particles if when you render it you see tons of tiny little balls. so anyways when i ran across something talking about meta balls i just had to check it out. so long story short i tried using meta balls with as the particles, to my suprise it actually worked, however just it still dosn’t look to great. the problem is that the meta balls are ussually too low of resolution, even increasing the resolution on the meta balls dosn’t help too much.
so i was just wondering if anyone has tried doing this method before, is it possible to get it work a bit more easily?