Particles buggy

Seems if you increase the l;ife of a partcle effector while having a mesh with it hits and a force that drives it all of it gets warped if not 50.00 life andthing higher giving paricles the ability to be super man and go though the mesh and no where near the force

i think if you increase the life of the particles, you need to increase the keys, because those get spread out over the lifetime of the particle. The less keys, the less accurate the simulation. I don’t think this is a bug, just an inaccurate simulation due to insufficient keys.