Particles dont give off the desired effect

I am trying to make some project hail mary fanart but with a kerbal from kerbal space program replacing ryan gosling. Specifically, im remaking the scene where he collects the astrophage and ive made a few of the scenes but im really struggling with replicating the red astrophage particles.
this is what im trying to replicate with the camera panning out:

this is how far ive gotten:

I managed to make a good particle system for the wide shot with the ship but the same effect doesnt seem to apply nicely in this case so i changed it to a more bokeh look

any advice regarding this would be greatly appreciated. You’re welcome to ask any questions that would help. Thank you!

Hi, this might explaine why particles wouldn’t do it:
https://www.youtube.com/shorts/BzBmvX6Yn_0

This is really interesting! i used a similar system to make the close up shots of the helmet but i feel like they used cgi for the wide shots which i would like to replicate :))