It looks nice, but using particle grass it would look even better. The question is: can I use a stencil to define the regions in which the particles must be shown?
I know that I can create a particle grass and use the Vertex Group to define the grass regions, but the use of a stencil would make it easier.
If you have a prticle system you’ll then have an option in the texture panel to add a particle texture. This can be set to then influence various particle parameters such as particle density / hair length etc