Particles emitting inside the pipe instead emit outside the geometry

Particles emitting inside the pipe instead emit outside the geometry.
( Geometry has solidify modifier )

How to control this :frowning:

İt can be face orientation, at edit mode select all faces and press alt+n, flip normals, maybe it can solve your problem

Checked that in first place, normals are correct faced out side

flip them, it worked for me.


you can just add collusion for passing particles

Ok. Got it thanks👍🏻

image

1 Like