Particles - follow path and repartition problem

I have a problem with particle emission with an object following a path. If I animate my emitting object (a plane) with IPO curves, the repartition is smooth, but with the path, it makes some strange groups. See image below for better understanding.

Does anyone know how I could get smooth result with “followPath” ?

Ey! I found the solution!!

I must have a constraint relation and not a parent relation for following the path. So don’t do a CTRL+P -> “follow path” but add a “follow path” constraint to the emitter instead.

Here is an image :
Hope this can be usefull to someone…