Particles "freezing"

Notice that after the shell breaks, the paricles just seem to float, and not move at all.

I can’t seem to find a way to fix it… And yes, I’ve even made the simulation smaller…

I was thinking that maybe using Brownian motion would fix it… haven’t tried it yet. From my understanding, Brownian motion simulates particles in water, thus… if I wanted them to slowly float like they were suspeded in water (the effect I’m looking for after the burst) I’d use it. I just WISH it worked that way!

So, if you know how I can get those particles to … not-freeze… that would be great!

what kind of particles?

if boids then check if average velocity is 0

Is the bake area set long enough?