I’m working on modelling an hourglass and I have my hourglass shape and it all modeled. I can’t seem to figure out how to get the particles inside the glass. Course I’m also not sure if the particle system would be the best choice for this as I haven’t worked with it much at all. Going though the forum there was also talk of the fluid simulator but that doesn’t make sense to me since sand isn’t a liquid.
I’m going to be rendering it out in cycles once it’s completely done if that’s information that anyone needs for this.
Any help or point me to a tutorial would be greatly appreciated.