I am using a mesh group as the particles in my animation. The problem is that sometimes the particles “jerk” when I hit play. Every 11th frame the particle rotates -68 degrees around the Z axis. Over the next 10 frames the particle gradually rotates back to it’s original direction, then on the 11th it jerks back to -68 degrees again.
Hoverer sometimes it works fine and the particles do not jerk. Is there any way to fix this or is it a bug that the developers need to work on?