Hey!
I was planning on doing a plane that shoots away a group of objects randomly, it’s rockets, and these rockets usually burst up in to the air with burning fuel coming out of their rear’s ;p and then they explode. So I was having a problem I think, when I made the plane create the rockets then the rockets’s particlesystem didn’t come with it, so it was just rockets without any burning fuel beneath it, it was just… a lifeless rocket Can anyone tell me how I should solve this problem? what I want to do: I want about 40 rockets to go up in to the air over 200 frames, they should have their own particlesystem for the smoke beneath them, and then they shall explode after 5 seconds. I am not asking for a blendfile, I am asking for some directions
Thanks in advance;)