Do emitter particles work with any form of motion blur anymore?
I remember they did in some of testing builds when development was starting, but I can get it to work anymore.
Do emitter particles work with any form of motion blur anymore?
I remember they did in some of testing builds when development was starting, but I can get it to work anymore.
You could always fake the motion blur with a vector blur node.
That wasn’t working either.
Bump to this. I have just found that I can not get particles to motion blur with the vector node.