Ok, I’m playing around with the particle system, and I just have the mesh animated from point to point using simple loc animation, it works for the first hundred frames or so, then the particles stop coming from th emitor and just sit in one place emiting themselves, any idea why?
It happens when it reaches frame 250, but I have the animation set to go further than that.
Yeah, 250 is the default length for a particle system.
Go to the bake tab and extend the number of frames.
Thanks tons, I would never have figured that out.