I’m sorry if this was answered before, i tried to search the forum, but found nothing.
I have an animation with falling snow and there is a floating logo wich is a simple plane with alpha texture, the logo also fades in and out (animated texture alpha infuence). The logo-plane gets close to the camera to the point when it covers whole view, but at this time it’s almost fully transparent. The problem is, that the particles behind the plane aren’t rendered. Snow particles are instances of small heptagon object. I have the snow separated into different layer (because of motion blur node) but I still cannot get it rendered. I am using 2.53 beta. Any advices?
Thanks in advance.