Particles size growning with fire simulation in cycles

Hi all
Is there any way to make the particles grow depending of theyr timelife? That particles are emiting fire with the domain nodes.

Take a look at the Texture system of the particle system. You can add a Blend texture and activate the Color Ramp. Set the Influence to Size and the brightness of the ramp will control the size of the particles as they age.
27_texture_particle_size.blend (255.5 KB)

Hi Atom. Thanks for the reply. That’s not what I meant. I want the particles to start their timelife being small and become bigger as they move. And I want the particles to leave the plane ramdomly.

Got it! This video explains it very well


also :

from 21:15