Hey peeps! I’m modeling a (not-so) simple ammo magazine! I’ve now spent about 15 hours trying to get the top lines to work, and for the life of me I can’t figure it out. I’m not going for super high-poly/realism, but since the magazine itself will be “on display” I need the loading area. Can anyone help me figure out these horribly tricky angles!? It looks simple when I’m viewing it, and becomes ridiculously persnickity when I attempt to model it.
I’ve been modeling for a while now, but still novice, and not great with paths/bezier curves, as I’m thinking I might need.
Anyways, here’s the reference model:
(Note the grooves in the side that leave those edges on the outside, but then the front is slightly tucked in and then bends out before curving back in for the top edges)
And then this is what I’ve got so far (which, btw, is about the 5th model. Every other one failed in its own unique way lol! This one, when I thought I figured it out by doing 2 loop cuts on top, then doing a loop cut on each side of those-to give me the proper width for the outside edges, if I did 4 segments at once the width wasn’t proper-then, when I did the side loop cuts and extruded in for the grooves along the side, all kinds of face icons popped up in the middle of my edges and nothing is still coming together on top:
I haven’t gotten around to doing more to it (I just deleted the last one, once it got too ridiculously out of shape), but either way, if I work the top first, it doesn’t work. I’ve tried going as simple as subdividing the top in 2 segments, deleting the middle face, then trying to work the front corners, and all kinds of stuff goes wrong there as well. Help!! XD