Parts of dress moving when not supposed to (weight paint)

Hey, I am rigging this character, and everything else is fine but on both thigh bones the outer part of the dress moves random vertices. I have tried to paint stuff back to 0 and hasnt worked. I tried flipping normals, recalculating normals, re rigging, deleting other vertex groups from the bone, nothing works.

And yes, I made sure the claves or feet arent the ones pulling these vertices, it is only the thigh on each side and they dont interfere with each other.

I still need the upper part of the dress to move with the leg, just not the flowy long part since thats not how it works IRL.

Thanks for reading.

To me that third image clearly shows there’s some weight painting on the dress from the leg bones.

I made a video on weight painting that should help you locate the bone(s) and paint them out to 0.

holy crap I think I might’ve fixed it after watching your video. I changed the thing from Mix to Add and held control to make the stroke absolute 0 and it works. I may have fixed it. Thank you x100

Cool, happy Blending