Patch for generating better low poly fur in Blender

I recently got a post about a video I made about 6 months ago regarding a patch I made to the Blender source. In a nutshell, the patch gives you more control over how particles are emitted from a mesh which is useful for doing things like generating low poly hair. However, the patch has been sitting in with little attention payed to it. I got some feedback that the particle system is being redesigned and this whole section of code may end up being rewritten.

Anyhow, the poster suggested that this patch might be useful for which is based on Blender 2.79. I don’t personally this distribution - however, if anyone who maintains UPBGE is interested, this patch might be useful to apply to the source.

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