Hi Everyone
I’m hoping someone can help with the question,
Can an object be made to follow a bezier/nurbs curve in the game engine with dynamics still available ie a train and carriages?
I downloaded a blend file by roland hess but it seems a bit funny more like the drop to ground file that was mentioned on the same page and I coudn’t get it working
any help would be greatly appreciated I’m medium on python so
any tips would be fantastic
Dr S