I came across this post "Spiral Candy" Procedural shader along curve (repeated with rotation) - #2 by zeroskilz butI cant see how to create a material with SpiralUVs? (Probably on the wrong path)
I came across this post "Spiral Candy" Procedural shader along curve (repeated with rotation) - #2 by zeroskilz butI cant see how to create a material with SpiralUVs? (Probably on the wrong path)