Pathfind to Closest Enemy .blend

That is the blend file for Agoose’s (I think it was Agoose) pathfind to closest enemy. I can’t figure out how to attach files to private messages, so I am putting it here. Maybe it should go in resources. Hmm I don’t know.



PF to closest enemy.blend (406 KB)

Thanks cam dudes this works great! I’m planning to make a split screen zombie game with other survivors, barricades, and food/water meters. The objective is to outlast the other player. If only I could integrate Xbox controllers… I’ll be back with more questions.