Pause between two scenes and saved status scenes

Hi all.

I’m working on a game where I need users to create vehicles.
To do this I created two scenes, the first where the game is played and the second where vehicles are created.

A simplified example: Start-stop_scenes.blend (515 KB)

Therefore I need to switch between two scenes and save the state of the scene where the vehicle is created so that it can be used in another execution.

The problems are:

  • Save second scene.
  • Hide paused scene.

Any ideas. :eyebrowlift2:
Thank you anyway.

use globalDict to save the settings in every scene, and load them aswell.
use bricks to add/remove/pause scenes or use a script instead.

Can you pass me a example? please.
I can not hide the scene without removing it.