I’m working on a game where I need users to create vehicles.
To do this I created two scenes, the first where the game is played and the second where vehicles are created.
A simplified example: Start-stop_scenes.blend (515 KB)
Therefore I need to switch between two scenes and save the state of the scene where the vehicle is created so that it can be used in another execution.
The problems are:
- Save second scene.
- Hide paused scene.
Any ideas. :eyebrowlift2:
Thank you anyway.