I think there’s a lot of improvement ideas people have for blender that never get spoken about, so they never happen. Just one that i thought of, i’m sure others have thought of it before:
I’ve been using blender since 2.34, and up until [i think] 2.40, you couldn’t abort a render in progress without having to kill the program itself. I really liked this feature, but i really think there should be a feature to pause a render, but be able to resume it later. This is useful for people with single core/non-hyperthreaded processors who need to do something important on their computer in the middle of a render, but can’t because the rendering uses 100% of the CPU.