Is there a way to do it? Im trying to slow down to a crawl or pause a particle explosion already happening while keeping normal fps so i can pan the camera around for an animation im doing. any suggestions?
Not exactly sure of this, but can you keyframe a particle system? i.e. Hover your mouse over the “Panels” window and press “i” to insert a keyframe.
EDIT: Yup, you can
Key the Time IPO of the emitter object.
- Select the emitter.
- Open an Ipo window
- LMB click on “Time” in the right hand side of the window.There is now active curve yet.
- Ctrl-LMB in the Ipo window to create an IPO curve and additional keys.
It is not possible to let the animation run backwards though.
thanks a lot