Nothing fancy. Just a pawn I modeled. I would like help trying to get the gloss higher almost as if it were high gloss plastic. I’ve only been working with blender for a few months so I don’t know much. And BTW, on the ray mirror, gloss is on full.
Please somebody help me.
trying making it… not gray? turn up your hardness, and experiment with different specular shaders
If you want to have reflections/glossiness, you need something to reflect, so other objects in the scen or HDRi images
2 sites for hdri images:
http://ict.debevec.org/~debevec/Probes/ (Real world light probes)
http://zbyg.deviantart.com/art/HDRi-Pack-1-97402522 (Generated HDRi s Packs ----my favorite!!) The other 2 packs are linked on that site