I was wondering if there is a way to convert one shaders to brdf? (Or if that’s even possible)
I am not an expert, but aren’t BRDF shaders a subset of PBR shaders? As in BRDF shading is a form of physically based rendering? Or am I missing something here?
You should probably have a read of this
As above - PBR shaders are usually constructed using one or more BDRF/BSDF.
I’ll read into that, thank you!