Pencil- shader

Just started… need to fix scaling relative to camera if possible, blurring textures (procedural atm) would be nice to have… or i paint some


Help is appreciated :slight_smile: e.g: I am wondering if i can choose how cycles generates texture coordinates… i had to UV- unwrap to get pretty even line thickness


Added an outline :slight_smile: Is there any way to alter the drop shadows, anyone? :slight_smile:

You can map a texture to the view with

image

Does that help?

Yes that helps thx, but i am already doing a similar thing… i am using the Texture Coordinate- Camera- output :slight_smile: