Hello, this is a character and environment practice I created for a short film Im working on - Heroes of Bronze set in Ancient Greece.
It shows one of the main characters, Penelope.Any feedback is welcome!
I used Fuse CC for the character base mesh, modeled the rest in Blender 2.8, texturing done in Substance painter and some cloth simulation in Marvelous Designer…
I used some Poliigon textures as well as trees generated in Grove addon.
You can learn more about the project as well as find some tutorials here http://www.heroesofbronze.com/