I want to built a complex AI into my game, so I will have lot of triggers and sensors to be validated during runtime.
IMHO one main aspect of putting all into python is the source transparency, since I see all triggers, sensors actuators etc. in one source, or at least spread on several files, while logic bricks must be searched and found individually within the scenes and materials.
What is the performance difference between the built in logic bricks and logic bricks written in python ? I guess the blender logic bricks will be interpreted somehow in the game engine; external python sources will be interpreted as well. So which one is faster ? In which language will the internal logic bricks be translated to (or interpreted with) ?
Thanks in advance.