I can’t seem to find anything about this here or on Google, but I am hoping it can be done…I want to see if I can make Blender create points based on coordinates sent over a serial connection. I know 3D Studio Max can do it with MaxScript, but I don’t have the money for that.
There’s not really much more elaboration to it than that. Given a USB device that sends serial values in the form of coordinates, could I have Blender create points at those given coordinates?
Any help would be much appreciated.
(I know this isn’t particularly interfacing with other software, but in that case any way to have it interact with the Arduino serial logger or Processing would be equally good)
EDIT: Rereading, I suppose that isn’t really very descriptive. I am using an Arduino-based machine to take input values from 3D real-life space and output the real world coordinates to a 3D program (ideally, Blender). I have found enough to know that I would probably use Python, but I don’t know how or where to start. I have experience with 3D art but not programming. I don’t know if I can handle the math within the processor, I may need to do that when the computer receives it (because the coordinates are determined based on the angle of a set of potentiometers).