Perpendicular Map

Hello,
I’m trying to map a texture to an object in such a way that the texture is just parallel to each face. I feel like I’m missing something really obvious. Any suggestions?

Could you explain a little bit more of what you are trying to do?

Yes, something like a clear explanation of what you are trying to achieve rather than other users trying to understand without something as generally useful such as an image or screenshot. It’s a very common thing that people ask questions that are clear to them but meaningless to everyone else.

Sorry about this; I can’t really post a screenshot because I haven’t achieved the effect I’m looking for. I’ll try to explain it a little better. What I want is to map my texture to the object in such a way that the texture is repeated once per face and it’s always perpendicular to the surface normal of the face in question. I hope this is a little clearer.

usually texture are applied flat on the face or like you said perpendicular to the normal!

i would say this is a simple mapping in blender
it should map ounce per face unless you have a very complicated model
can you show a pic of you model?

may be you need to do this using UV mapping instead but depends on the model!

happy 2.5

You’re not being helpful at all… I’ve already made it clear that I’m looking for a texture mapping solution. I can’t unwrap because it would take forever to paint on a 80,000+ vert model.

look at paint projection should do the trick
check out wiki or search internet for video showing this

but if i remember well there is a small video on wiki for this effect
but it hink you still have to unwrap it before!

happy 2.5

Who said anything about painting? If you really want the whole texture to repeat on each face, the obvious method is to add a UV layer with the default unwrapping, in which, precisely, each face is mapped to the whole texture space. UV mapping is the only one that understands about faces; other texture mappings are based on position in space. If that isn’t the effect you want, you need to explain more clearly.

Best wishes,
Matthew

Actually, that’s what I needed. Thanks.