"Perpetuum Mobile" S-Shaped Vine - BIGGER ANIM

Here´s a homage to the american sculptor Alexander Calder (1898-1976).
http://www.blender3d.blogger.com.br/Calder_19s.jpg

I tried to make a 3D version of the sculpture S-Shaped Vine:
http://www.blender3d.blogger.com.br/AlexanderCalder_SShapedVine.gif <- Photograph

A text on Calder and then the screenshots and renders.

Alexandre Rangel

“Why must art be static? You look at an abstraction, sculptured or painted, an entirely exciting arrangement of planes, spheres, nuclei, entirely without meaning. It would be perfect but it is always still. The next step in sculpture is motion.”
“I used to begin with fairly complete drawings, but now I start by cutting out a lot of shapes… Some I keep because they’re pleasing or dynamic. Some are bits I just happen to find. Then I arrange them, like papier collé, on a table, and “paint” them – that is, arrange them, with wires between the pieces if it’s to be a mobile, for the overall pattern. Finally I cut some more of them with my shears, calculating for balance this time.”

  • Alexander Calder on building a mobile, from Calder’s Universe, 1976.

In addition to motorized, mechanized sculpture, Calder began in the 1930s to experiment with work that produced spontaneous, random motion. Cône d’ébène (1933) – an early suspended mobile – is one such construction. Depending on the atmosphere surrounding the sculpture, its three suspended elements, hung by wire from metal bars, either lie at rest or rotate through the air.

Calder took this concept one step further by building large-scale mobiles for the outdoors, allowing his works to operate at the hands of weather’s fate. In August 1933, he relocated to an eighteenth-century farm in Roxbury, Connecticut, a move which seems to have had a direct correlation with the large-scale works he produced there. In 1934, Calder built several large mobiles “for the open air,” which were intended to “react to the wind.” Steel Fish (1934), for example, involves an intricate system of weights and balances, and depends on the strength of the wind to arrange or rearrange its composition. This particular work is an early example of the types of outdoor sculptures Calder would later build during the final years of his career.

By the late 1930s, Calder had established himself and his work as a major force in twentieth-century art. As well as being the inventor of wire sculpture and the mobile, he was one of the first modern artists to create monumental work for public spaces. In a career that stretched to his death in 1976, Calder became one of the best-loved and widely appreciated American artists of all time.
http://www.sfmoma.org/espace/calder/

Blender Screenshots:
http://www.blender3d.blogger.com.br/Mobile_03_Wire_s.jpg http://www.blender3d.blogger.com.br/Mobile_02_Wire_s.gif
Full image: http://www.blender3d.blogger.com.br/Mobile_03_Wire.png

Render:
http://www.blender3d.blogger.com.br/Mobile_05s.jpg
Full image:http://www.blender3d.blogger.com.br/Mobile_05.png
BIG image:http://www.blender3d.blogger.com.br/Mobile_05L.jpg

Comments are welcome.

Looks great! It’s pretty hard to see the form like that - it’s more of a 2D pen drawing. Perhaps that’s what you want, I don’t know, but otherwise, a 360 degree rotation would be very nice :slight_smile:

Erro 404 - Endereço não existente…

that’s what I get with your second link from the bottom up.

And thank god for your DOF… otherwise it would have looked completely flat… I think you can still do something with that… make it a bit more 3d??

Nice though… Calder’s done some great stuff.

woo! thats cool!

Thanks, guys!
Macouno, thanks; already got the link right.
There´s no Depth of Field, but Motion Blur.

Rangel

Here goes another version of the Vine, this time exploring more the third dimension whith shadows.

nice effect! its cool how one can use blender for 2d stuff as well… :smiley:

did you perhaps forget to post a link?

My conexion went down… here´s the updated image…
http://www.blender3d.blogger.com.br/Mobile_08s.jpg
Full image: http://www.blender3d.blogger.com.br/Mobile_08.jpg
BIG image: http://www.blender3d.blogger.com.br/Mobile_08L.jpg

Rangel

Heres an animation of the sculpture, as if moved by means of the wind.
Animation: http://www.blender3d.blogger.com.br/Mobile.mov

Rangel

Very sweet! I’ve seen that mobile before. I’ve always wondered what it would look like spinning really fast like that. Great job!

oh man, that’s beautiful!
(the animation)

bigger rendering please…

.b

Thanks, guys!
Here goes an animation rendered bigger:
Mobile (Quicktime, 10", 800x600, 30fps, 6.5MB)

Rangel

nice anim! nice image too. I feel soothed. 8)