Looking at the Exodus teaser made me remember a model I started on long ago but got bored with before finishing (like most of my models ;)) called the Jeriko Handcannon. So I picked it up again and finished most of the modelling.
I still need to put some sort of trigger mechanism somewhere.
edit: here’s a little animation to test the recoil damping http://w1.185.telia.com/~u18510119/jerikotest.avi (96k)
Looks awesome. Now get it textured and firing something!!
The recoil anim was very nice as well. Could move backwards on the firing a little quicker, but nicely done.
yes! Texture, and some decals, and then a fire-cycle
The short tripod makes me think the gun sits low to the ground and the trigger should be on a handle sticking up near the top of the gun, but the shoulder rest makes me think it should be positioned like a rifle. maybe lose the shoulder rest OR the tripod?
At first I was going to make it to be fired while standing (that’s why it was called a handcannon ;)) but it got too front heavy and long with the anti recoil stuff to support so now it’s fired lying down supported on the ground, shoulder and upper back. I think I’ll put the trigger a bit in front of the shoulder support to be pressed by the right hand (for the right handed, the gun is symmetrical at this point so a left handed user will have no problem) and I think I’ll put a grip on the side of the tripod so it can be supported by the left hand.
I haven’t had time to do any update on this (or the columned building or any other little project) yet because I’m actually working :o crazy thought, me (–> 8) <–) doing something useful
OK pofo, we have to talk
Here’s my proposition: You send me your .blend, I put your name in the “special thanks” of our movie. And your gun will be use as a weapon of the infantry…what do you think? Well if you want to texture it first :Z
Nice work! I love it!