Personal Help: enemy test

Hey all,
I’m having a little trouble rigging and in general creating a test enemy for my game. I have the armature of the gun parented to a bone in the enemy body, and when I press play, the gun disappears and the clip of the gun, which was parented to the gun, is laying on the ground somewhere…I don’t know why because the rotation and scaling are 0s and 1s, respectively. Problem.blend (195 KB)

Check the “visible” checkbox in the visibility actuator. Now, at least, you have the whole gun on the ground. Sorry :smiley:

hah, good one. it was already solved. I think it was that I had keyframes on the gun or something. I just redid the gun and presto…it worked. problem long since solved heh heh