perspective to isometric

i wish to make an animation in perspective which ends in isometric. can it be done?

err, not really

adjusting the focal length can kind of do it, but your camera will have to continually move further away to keep the same objects in the frame.

(maybe have your camera the child of another object, and move away from that. You animate the rotation/location of that object…)

oh, and if you pass through walls or other objects moving away it may be a good idea to animate the clipstart as well
(show the limits for the camera in the edit buttons with the camera selected to make animating it much easier)