Image 1 of 4 of my final images for a 3-D imaging class I’m taking at my university.
It’s officially a Strata & Maya class, but my teacher let me use Blender because I seem to know my way around it pretty well. The original was rendered at 2400x3000 ( :o ), because I needed to make a print of it to submit for critique.
Finished version:
Early version:
There’s been a significant amount of post-production here. Mostly photoshop, but the background gradient was made in Gimp. The tree background was done in Arbaro. I think that’s its name. That java tree thing.
The ants are fully rigged, and have 3750 faces. The detail is pretty high, although it’s not completely apparant from these pics. I decided that covering up the detail with a silhouette was a good idea because I liked the emotion that it created. Also, I hate texturing.
The WIP thread is here:
https://blenderartists.org/forum/viewtopic.php?t=54988